/* Abstract sequential list data type.
   Copyright (C) 2006-2007 Free Software Foundation, Inc.
   Written by Bruno Haible <bruno@clisp.org>, 2006.

   This program is free software: you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 3 of the License, or
   (at your option) any later version.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program.  If not, see <http://www.gnu.org/licenses/>.  */

#include <config.h>

/* Specification.  */
#include "gl_list.h"

#if !HAVE_INLINE

/* Define all functions of this file as inline accesses to the
   struct gl_list_implementation.
   Use #define to avoid a warning because of extern vs. static.  */

gl_list_t
gl_list_create_empty (gl_list_implementation_t implementation,
		      gl_listelement_equals_fn equals_fn,
		      gl_listelement_hashcode_fn hashcode_fn,
		      gl_listelement_dispose_fn dispose_fn,
		      bool allow_duplicates)
{
  return implementation->create_empty (implementation, equals_fn, hashcode_fn,
				       dispose_fn, allow_duplicates);
}

gl_list_t
gl_list_create (gl_list_implementation_t implementation,
		gl_listelement_equals_fn equals_fn,
		gl_listelement_hashcode_fn hashcode_fn,
		gl_listelement_dispose_fn dispose_fn,
		bool allow_duplicates,
		size_t count, const void **contents)
{
  return implementation->create (implementation, equals_fn, hashcode_fn,
				 dispose_fn, allow_duplicates, count, contents);
}

size_t
gl_list_size (gl_list_t list)
{
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->size (list);
}

const void *
gl_list_node_value (gl_list_t list, gl_list_node_t node)
{
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->node_value (list, node);
}

gl_list_node_t
gl_list_next_node (gl_list_t list, gl_list_node_t node)
{
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->next_node (list, node);
}

gl_list_node_t
gl_list_previous_node (gl_list_t list, gl_list_node_t node)
{
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->previous_node (list, node);
}

const void *
gl_list_get_at (gl_list_t list, size_t position)
{
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->get_at (list, position);
}

gl_list_node_t
gl_list_set_at (gl_list_t list, size_t position, const void *elt)
{
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->set_at (list, position, elt);
}

gl_list_node_t
gl_list_search (gl_list_t list, const void *elt)
{
  size_t size = ((const struct gl_list_impl_base *) list)->vtable->size (list);
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->search_from_to (list, 0, size, elt);
}

gl_list_node_t
gl_list_search_from (gl_list_t list, size_t start_index, const void *elt)
{
  size_t size = ((const struct gl_list_impl_base *) list)->vtable->size (list);
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->search_from_to (list, start_index, size, elt);
}

gl_list_node_t
gl_list_search_from_to (gl_list_t list, size_t start_index, size_t end_index, const void *elt)
{
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->search_from_to (list, start_index, end_index, elt);
}

size_t
gl_list_indexof (gl_list_t list, const void *elt)
{
  size_t size = ((const struct gl_list_impl_base *) list)->vtable->size (list);
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->indexof_from_to (list, 0, size, elt);
}

size_t
gl_list_indexof_from (gl_list_t list, size_t start_index, const void *elt)
{
  size_t size = ((const struct gl_list_impl_base *) list)->vtable->size (list);
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->indexof_from_to (list, start_index, size, elt);
}

size_t
gl_list_indexof_from_to (gl_list_t list, size_t start_index, size_t end_index, const void *elt)
{
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->indexof_from_to (list, start_index, end_index, elt);
}

gl_list_node_t
gl_list_add_first (gl_list_t list, const void *elt)
{
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->add_first (list, elt);
}

gl_list_node_t
gl_list_add_last (gl_list_t list, const void *elt)
{
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->add_last (list, elt);
}

gl_list_node_t
gl_list_add_before (gl_list_t list, gl_list_node_t node, const void *elt)
{
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->add_before (list, node, elt);
}

gl_list_node_t
gl_list_add_after (gl_list_t list, gl_list_node_t node, const void *elt)
{
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->add_after (list, node, elt);
}

gl_list_node_t
gl_list_add_at (gl_list_t list, size_t position, const void *elt)
{
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->add_at (list, position, elt);
}

bool
gl_list_remove_node (gl_list_t list, gl_list_node_t node)
{
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->remove_node (list, node);
}

bool
gl_list_remove_at (gl_list_t list, size_t position)
{
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->remove_at (list, position);
}

bool
gl_list_remove (gl_list_t list, const void *elt)
{
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->remove (list, elt);
}

void
gl_list_free (gl_list_t list)
{
  ((const struct gl_list_impl_base *) list)->vtable->list_free (list);
}

gl_list_iterator_t
gl_list_iterator (gl_list_t list)
{
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->iterator (list);
}

gl_list_iterator_t
gl_list_iterator_from_to (gl_list_t list, size_t start_index, size_t end_index)
{
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->iterator_from_to (list, start_index, end_index);
}

bool
gl_list_iterator_next (gl_list_iterator_t *iterator,
		       const void **eltp, gl_list_node_t *nodep)
{
  return iterator->vtable->iterator_next (iterator, eltp, nodep);
}

void
gl_list_iterator_free (gl_list_iterator_t *iterator)
{
  iterator->vtable->iterator_free (iterator);
}

gl_list_node_t
gl_sortedlist_search (gl_list_t list, gl_listelement_compar_fn compar, const void *elt)
{
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->sortedlist_search (list, compar, elt);
}

gl_list_node_t
gl_sortedlist_search_from_to (gl_list_t list, gl_listelement_compar_fn compar, size_t start_index, size_t end_index, const void *elt)
{
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->sortedlist_search_from_to (list, compar, start_index, end_index,
				      elt);
}

size_t
gl_sortedlist_indexof (gl_list_t list, gl_listelement_compar_fn compar, const void *elt)
{
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->sortedlist_indexof (list, compar, elt);
}

size_t
gl_sortedlist_indexof_from_to (gl_list_t list, gl_listelement_compar_fn compar, size_t start_index, size_t end_index, const void *elt)
{
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->sortedlist_indexof_from_to (list, compar, start_index, end_index,
				       elt);
}

gl_list_node_t
gl_sortedlist_add (gl_list_t list, gl_listelement_compar_fn compar, const void *elt)
{
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->sortedlist_add (list, compar, elt);
}

bool
gl_sortedlist_remove (gl_list_t list, gl_listelement_compar_fn compar, const void *elt)
{
  return ((const struct gl_list_impl_base *) list)->vtable
	 ->sortedlist_remove (list, compar, elt);
}

#endif
